/**
* Copyright (c) 2006-2010 LOVE Development Team
*
* This software is provided 'as-is', without any express or implied
* warranty.  In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
*    claim that you wrote the original software. If you use this software
*    in a product, an acknowledgment in the product documentation would be
*    appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
*    misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
**/

#ifndef LOVE_SOUND_LULLABY_AUDIOTOOLBOX_DECODER_H
#define LOVE_SOUND_LULLABY_AUDIOTOOLBOX_DECODER_H

// LOVE
#include <common/Data.h>
#include "Decoder.h"

// AudioToolbox
#include <AudioToolbox/AudioToolbox.h>

namespace love
{
namespace sound
{
namespace lullaby
{
	class AudioToolboxDecoder : public Decoder
	{
	private:

		AudioFileStreamID handle;

	public:

		AudioToolboxDecoder(Data * d, const std::string & ext, int bufferSize, int sampleRate);
		virtual ~AudioToolboxDecoder();

		static bool accepts(const std::string & ext);
		static void quit();

		love::sound::Decoder * clone();
		int decode();
		bool seek(float s);
		bool rewind();
		bool isSeekable();
		int getChannels() const;
		int getBits() const;

	private:

		OSStatus feed(int bytes);
		
	public: // unfortunately
		
		int data_offset;
		int data_size;
		int buffer_offset;
		
		int channels;
		
		void * getBuffer();

	}; // Decoder
	
	void propertyListener(void *inClientData, AudioFileStreamID inAudioFileStream,
						  AudioFileStreamPropertyID inPropertyID, UInt32 *ioFlags);
	void packets(void *inClientData, UInt32 inNumberBytes, UInt32 inNumberPackets,
				 const void *inInputData, AudioStreamPacketDescription *inPacketDescriptions);

} // AudioToolbox
} // sound
} // love

#endif // LOVE_SOUND_LULLABY_AUDIOTOOLBOX_DECODER_H
